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NYC Spatial Design






Over two months, I collected 3D scans with Polycam and ambient audio recordings in New York City, then built an interactive virtual environment in Unity. Users can navigate the space using mouse, WASD, and Q/E for vertical movement, immersing themselves in a fragmented cityscape that reflects the chaos of modern urban life—where personal spaces are invaded by digital noise, notifications, and ads. Presented Right: After Hours Pratt Shows: Art + Technology, Myrtle Hall
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